MORANA › Guides
EVERYTHING, IN ORDER

MORANA Guides

Learn the game, sharpen your play, and understand what makes MORANA different. Every guide we have written, laid out from first game to deep strategy.

Start hereLearn the game

How to Play
The full rules: three worlds, Embers, the four-step turn, the Turning, and the six keywords.
Quickstart
Your first game, step by step. Setup to victory in minutes.
Glossary
Every term and keyword defined, from Slava and Embers to the six keywords.

Get betterMaster the game

Strategy Guide
Bluff the one hidden move, ride the Ember curve, and sequence your Spirits' deaths.
Deckbuilding Guide
Warden first, shape the curve, and the three archetypes: Tempo, Reborn value, Site control.

The ideaWhy MORANA is different

No Blind Packs
No boosters, no random pulls. Buy a complete fixed set and get every card.
Fixed-Distribution TCGs
What a fixed-distribution card game is, and why the model is fairer.
Skill vs Luck
Almost no hidden information and no random packs. A game of decisions, not draws.
Accessible Design
Keywords by name not color, minimal hidden information, a board you can read.

Before you buyFor players and gifters

For Two Players
A head-to-head duel built for exactly two. Perfect for game night.
As a Gift
A complete game in one box, with no endless pack-buying to feed.
Backer FAQ
What is in the box, which set ships first, and an honest timeline.

ExploreSee the world

The Grimoire
All 62 cards of the First Turning, with art and full rules text.
Folklore
The Old Faith: the Slavic myths and fairy tales behind the cards.
Play Free
Try the First Duel in your browser, right now.
Start with the rules Play the demo Founders' List

Guides summarize the official MORANA Rules Reference (First Turning set). Product details are planned and may change before the campaign.