MORANA has no booster packs, no random pulls, and no chase card to chase. You buy a complete set and you get every card in it. The whole game is on the table from day one, and what you build with it is up to you.
Most collectible card games are sold in random booster packs. You pay for a sealed pack, you do not know what is inside, and the rarest, most powerful cards appear at long odds. To get the card you actually want, you either open packs until luck lands, or you buy it on a secondary market at a markup that has nothing to do with the printed price.
That model is very good at extracting money. It is not very good for the player. So we did not build it.
MORANA is sold as complete, fixed sets. The First Turning core set is 62 cards: every Warden, every Site, every Spirit. Buy it once and your collection of that set is finished. Future expansions are the same, each a self-contained fixed set you either own in full or do not. There is no endless upgrade treadmill and no card you are quietly locked out of.
Fixed distribution does not mean there is nothing special to own. It means the special things are honest. Premium editions, foil treatments, numbered signature cards, and the collector box are cosmetic. They look extraordinary on the table and they are limited, but they grant zero gameplay advantage. You are collecting beauty and scarcity, never power. Learn the treatments on the Founders' List.
Fixed sets let us do something random-booster games cannot: print to demand. Because a set is complete and known, we print exactly as many copies as are ordered, through a no-minimum print partner, with no warehouse full of unsold packs. That is the difference between a launch that needs to move thousands of units to survive and one that is viable at a hundred. It is the same reason our funding goal can stay small and honest. Read the plan on the campaign page.
There are no surprise-pack purchases to nudge a child toward, no odds designed to keep a wallet open, and no moment where more money buys a better chance. A parent sees a fixed price for a complete game, and that is exactly what arrives. A game of Slavic folklore and clever bluffing, with none of the machinery built to separate young players from their pocket money.
Set contents and premium options describe the planned First Turning launch and may change before the campaign. This page describes MORANA's own distribution model and does not reference any specific other product.