← MORANATHE FIRST DUEL PACK · free print & play · 13 cards + rules, 2 sheetsPrint at 100% scale on A4, 250gsm if you have it. Cut on the grid, round the corners, play tonight.The full 62-card set funds on Kickstarter →
Domovoi Hearth-Ward
1
SPIRIT · HEARTH
Vigil: your other Spirits here have +1 Power.
Reborn: +1 Power, permanently.
He minds the fire so you may sleep.
2
↻
H01 · 11/62 · MORANA
Rusalka Drowned-Maiden
2
SPIRIT · DEEP
Omen: Clash 3.
Reborn: Clash 2.
Her laugh is the last thing swimmers hear.
3
↻
W03 · 33/62 · MORANA
Ovinnik Kilnkeeper
2
SPIRIT · HEARTH
Reborn: gain 1 Slava.
Fire loves the barn best in winter.
4
↻
H03 · 13/62 · MORANA
Nav-Shade
1
SPIRIT · DEEP
Reborn: gain 2 Embers this turn.
A smudge of someone who was.
1
↻
W01 · 31/62 · MORANA
Sirin, Bird of Joy
3
SPIRIT · NEUTRAL
Omen: gain 1 Slava and draw a card.
Her song is bliss. It is also a trap.
4
↻
N02 · 52/62 · MORANA
The Old Oak
SITE · SITE
The player controlling this Site gains +1 extra Slava at Dusk.
Older than the village. Older than the gods, some say.
S01 · 5/62 · MORANA
The Sunken Church
SITE · SITE
Spirits defeated here cost 1 less to Reborn.
The bell still tolls, muffled, from under the water.
S02 · 6/62 · MORANA
Crossroads at Midnight
SITE · SITE
The first card each player commits here is revealed last (a bluffing Site).
Bury nothing here you want to stay buried.
S03 · 7/62 · MORANA
Bannik Steamveil
2
SPIRIT · HEARTH
Ward.
Reborn: give a friendly Spirit here Ward.
Knock thrice, or do not enter.
2
↻
H05 · 15/62 · MORANA
Likho One-Eyed
3
SPIRIT · DEEP
Omen: an enemy Spirit here has Power 1 until end of turn.
Misfortune found. Now it will not leave.
4
↻
W07 · 37/62 · MORANA
Vila Wind-Dancer
2
SPIRIT · DEEP
Step. Omen: if you moved her, she gets +2 Power.
Do not join the dance uninvited.
3
↻
W05 · 35/62 · MORANA
Kikimora Spindle
1
SPIRIT · HEARTH
Omen: draw a card.
Reborn: draw a card.
The spindle turns whether you watch or not.
1
↻
H02 · 12/62 · MORANA
Alkonost, Bird of Sorrow
3
SPIRIT · NEUTRAL
Omen: the enemy gains no Slava at this Site this turn.
She weeps the storm onto the water.
4
↻
N03 · 53/62 · MORANA
THE FIRST DUEL · RULES
Setup: one player takes the HEARTH hand (Domovoi, Rusalka, Ovinnik, Nav-Shade, Sirin), the other the WILD hand. Lay the 3 Sites in a row.
Each rune (4 total): both players secretly pick 1 card and point it at 1 Site, then reveal together.
Same Site = Clash: higher Power takes 2 Slava. The loser's card goes to its owner's Nav, FACE UP. Equal Power: both fall.
Different Sites: each takes 1 Slava.
The Turning: from rune II you may play a card from your Nav instead of your hand. It returns at +1 Power, permanently.
After rune IV: most Slava wins the year.
THE FULL GAME: 62 CARDS · 13 SLAVA · MORANATCG.COM
MORANA
THE OPEN GRAVE
THE FIRST DUEL PACK
13 cards. Four runes. One hidden move.
MORANATCG.COM
Free for personal play. MORANA: The Open Grave · the full game at moranatcg.com · nothing that dies stays dead.