← MORANAMORANA: The Open Grave playtest kit (62 cards, 7 sheets, 62 illustrated). Prototype materials for press and investor review, not for distribution. Print at 100% scale on A4, 250gsm matte. Cut on the grid, round the corners, sleeve each over a bulk card.
RARITY (diamond at each card's foot):CommonUncommonRareLegendarycosmetic only, never power
Dedushka the Hearthkeeper
WARDEN · HEARTH
Vigil: the first Spirit you Reborn each turn costs 1 less Ember.
Invocation (3): return all Spirits from your Nav to your hand.
He has kept this fire since before your grandmother's grandmother.
WD01 · 1/62 · MORANA
Matushka Zima (Mother Winter)
WARDEN · HEARTH
Vigil: at Dusk, if you control the center Site, gain +1 Slava.
Invocation (4): your Spirits cannot be defeated this turn.
She decides which seeds live to see the spring.
WD02 · 2/62 · MORANA
The Deep King (Vodyanoy Elder)
WARDEN · DEEP
Vigil: your Clash effects get +1 (Clash X becomes Clash X+1).
Invocation (3): send every enemy Spirit with Power 3 or less at one Site to their Nav.
Everything that drowns, drowns into his kingdom.
WD03 · 3/62 · MORANA
Yaga of the Bone-House
WARDEN · DEEP
Vigil: whenever an enemy Spirit is defeated at a Site you hold a Spirit at, gain 1 Ember next turn.
Invocation (4): Step any of your Spirits to any Sites, then Clash 3 at each.
Her house walks. Her fence remembers every name.
WD04 · 4/62 · MORANA
The Old Oak
SITE · SITE
The player controlling this Site gains +1 extra Slava at Dusk.
Older than the village. Older than the gods, some say.
S01 · 5/62 · MORANA
The Sunken Church
SITE · SITE
Spirits defeated here cost 1 less to Reborn.
The bell still tolls, muffled, from under the water.
S02 · 6/62 · MORANA
Crossroads at Midnight
SITE · SITE
The first card each player commits here is revealed last (a bluffing Site).
Bury nothing here you want to stay buried.
S03 · 7/62 · MORANA
The Bathhouse
SITE · SITE
Spirits have Ward on the turn they arrive here.
Knock three times. Never look behind you.
S04 · 8/62 · MORANA
The Frozen Mire
SITE · SITE
Spirits here cannot Step away; all Clash here gets +1.
The bog freezes not to keep you out, but to keep them in.
S05 · 9/62 · MORANA
Chernobog's Barrow
SITE · SITE
At Dusk, the player with fewer Spirits here gains 1 Slava (catch-up).
The dead are patient. They can afford to be.
S06 · 10/62 · MORANA
Domovoi Hearth-Ward
1
SPIRIT · HEARTH
Vigil: your other Spirits here have +1 Power.
Reborn: +1 Power, permanently.
He minds the fire so you may sleep.
2
↻
H01 · 11/62 · MORANA
Kikimora Spindle
1
SPIRIT · HEARTH
Omen: draw a card.
Reborn: draw a card.
The spindle turns whether you watch or not.
1
↻
H02 · 12/62 · MORANA
Ovinnik Kilnkeeper
2
SPIRIT · HEARTH
Reborn: gain 1 Slava.
Fire loves the barn best in winter.
4
↻
H03 · 13/62 · MORANA
Polevik Field-Warden
2
SPIRIT · HEARTH
Omen: another friendly Spirit here gets +2 Power.
Noon belongs to him. Mind the sun.
3
↻
H04 · 14/62 · MORANA
Bannik Steamveil
2
SPIRIT · HEARTH
Ward.
Reborn: give a friendly Spirit here Ward.
Knock thrice, or do not enter.
2
↻
H05 · 15/62 · MORANA
Zorya the Morning
3
SPIRIT · HEARTH
Omen: give a friendly Spirit Ward until your next turn.
She unlocks the day and looses the sun-hounds.
4
↻
H06 · 16/62 · MORANA
Zorya the Evening
3
SPIRIT · HEARTH
Vigil: enemy Clash at this Site gets -1.
She locks the dark back in its kennel.
5
↻
H07 · 17/62 · MORANA
Chur Boundary-Stone
3
SPIRIT · HEARTH
Rooted. Vigil: you win Power ties at this Site.
This far, and not one furrow more.
6
↻
H08 · 18/62 · MORANA
Bereginya Riverguard
4
SPIRIT · HEARTH
No ability. Sheer presence: the river holds because she holds it.
She guards the bank against the drowned.
8
↻
H09 · 19/62 · MORANA
Rozhanitsa Fate-Spinner
4
SPIRIT · HEARTH
Omen: look at the top 3 of your deck, take 1, bottom the rest.
Reborn: gain 2 Slava.
Your thread is measured at your first cry.
5
↻
H10 · 20/62 · MORANA
Volkhv Elder
4
SPIRIT · HEARTH
Omen: return a friendly Spirit from Nav to your hand.
The old priest reads bones like letters.
6
↻
H11 · 21/62 · MORANA
Semik Grove-Elder
5
SPIRIT · HEARTH
Omen: your Spirits at this Site cannot be defeated this turn.
The green man remembers every felled tree.
9
↻
H12 · 22/62 · MORANA
Svarog's Ember
5
SPIRIT · HEARTH
Vigil: your Reborn cost 1 less.
Reborn: returns with +3 Power.
The sky-smith strikes; a soul is forged anew.
8
↻
H13 · 23/62 · MORANA
Dola Fate-Bringer
3
SPIRIT · HEARTH
Vigil: at Dusk, if you control this Site, gain +1 Slava.
Good Dola sleeps. Wake her gently.
4
↻
H14 · 24/62 · MORANA
Rod the Ancestor
6
SPIRIT · HEARTH
Omen: gain 1 Slava for each friendly Spirit in your Nav (max 4).
All the fathers stand behind one name.
12
↻
H15 · 25/62 · MORANA
Bread & Salt
1
CHARM · HEARTH
A friendly Spirit gains +3 Power (until end of turn).
No guest is turned from the table.
H16 · 26/62 · MORANA
Hearthfire Rekindled
2
CHARM · HEARTH
Reborn a Spirit from your Nav to a Site for free.
Bank the coals; the house survives the night.
H17 · 27/62 · MORANA
Rushnyk Ward-Cloth
2
CHARM · HEARTH
Give a friendly Spirit Ward and Rooted this turn.
Embroidered against the evil eye.
H18 · 28/62 · MORANA
The Long Vigil
3
CHARM · HEARTH
Gain 1 Slava for each Site you control this turn.
Keep watch. Dawn is a promise, not a gift.
H19 · 29/62 · MORANA
Kolyada's Blessing
4
CHARM · HEARTH
Your Spirits at one Site get +2 Power this turn; you take initiative next turn.
Sing at the door and the year turns kind.
H20 · 30/62 · MORANA
Nav-Shade
1
SPIRIT · DEEP
Reborn: gain 2 Embers this turn.
A smudge of someone who was.
1
↻
W01 · 31/62 · MORANA
Karzelek Mine-Sprite
1
SPIRIT · DEEP
Omen: gain 1 Ember next turn.
Tap the wall. If it taps back, run.
2
↻
W02 · 32/62 · MORANA
Rusalka Drowned-Maiden
2
SPIRIT · DEEP
Omen: Clash 3.
Reborn: Clash 2.
Her laugh is the last thing swimmers hear.
3
↻
W03 · 33/62 · MORANA
Bolotnik Swamp-Lurker
2
SPIRIT · DEEP
Reborn: Clash 3.
The bog keeps what it takes.
4
↻
W04 · 34/62 · MORANA
Vila Wind-Dancer
2
SPIRIT · DEEP
Step. Omen: if you moved her, she gets +2 Power.
Do not join the dance uninvited.
3
↻
W05 · 35/62 · MORANA
Chort Trickster
2
SPIRIT · DEEP
Omen: the enemy gains 1 Slava; you draw 2 and gain 2 Embers.
Every bargain has fine print in soot.
3
↻
W06 · 36/62 · MORANA
Likho One-Eyed
3
SPIRIT · DEEP
Omen: an enemy Spirit here has Power 1 until end of turn.
Misfortune found. Now it will not leave.
4
↻
W07 · 37/62 · MORANA
Poludnitsa Noonwraith
3
SPIRIT · DEEP
Omen: on Turn 4+, Clash 5.
She asks riddles at noon. Answer, or wither.
5
↻
W08 · 38/62 · MORANA
Zmora Nightmare
3
SPIRIT · DEEP
Omen: send an enemy Spirit here with Power 3 or less to their Nav.
She sits on the chest of the sleeping.
4
↻
W09 · 39/62 · MORANA
Vedma Witch
4
SPIRIT · DEEP
Omen: return an enemy Spirit at this Site to their hand.
She sold the storm its thunder, once.
5
↻
W10 · 40/62 · MORANA
Vodyanoy Deepmaw
4
SPIRIT · DEEP
Omen: move an enemy Spirit here to an adjacent Site.
The river-lord collects the drowned as servants.
7
↻
W11 · 41/62 · MORANA
Vukodlak Moon-Cursed
4
SPIRIT · DEEP
Reborn: returns with +4 Power and Clash 3.
Bury him at a crossroads. It rarely helps.
6
↻
W12 · 42/62 · MORANA
Volh the Shapeshifter
4
SPIRIT · DEEP
Omen: copy the Omen of any Spirit in either Nav.
Wolf, then falcon, then a whisper of a man.
6
↻
W13 · 43/62 · MORANA
Morana Death-Bringer
5
SPIRIT · DEEP
Omen: send the highest-Power enemy Spirit here to their Nav.
Winter is not a season. She is a person.
7
↻
W14 · 44/62 · MORANA
Vodni Bull
6
SPIRIT · DEEP
Omen: Clash 4.
It rises from the lake to claim the herd.
12
↻
W15 · 45/62 · MORANA
Drowning Pull
1
CHARM · DEEP
Send an enemy Spirit here with Power 4 or less to their Nav.
Down, down, where the light forgets to go.
W16 · 46/62 · MORANA
Ill Wind
2
CHARM · DEEP
An enemy Spirit has Power 0 until end of turn.
It carries fevers and worse intentions.
W17 · 47/62 · MORANA
Witch's Bargain
1
CHARM · DEEP
Draw 2 cards; the enemy gains 1 Slava.
Cheap. That should worry you.
W18 · 48/62 · MORANA
Forest Swallows the Path
3
CHARM · DEEP
You control a target Site this turn regardless of Power.
The trees close ranks behind you.
W19 · 49/62 · MORANA
Night of Nav
4
CHARM · DEEP
Reborn up to 2 friendly Spirits from Nav to one Site.
On this night the door swings both ways.
W20 · 50/62 · MORANA
Wandering Domovoi
1
SPIRIT · NEUTRAL
Reborn: +1 Power, permanently.
Every house he leaves grows cold.
2
↻
N01 · 51/62 · MORANA
Sirin, Bird of Joy
3
SPIRIT · NEUTRAL
Omen: gain 1 Slava and draw a card.
Her song is bliss. It is also a trap.
4
↻
N02 · 52/62 · MORANA
Alkonost, Bird of Sorrow
3
SPIRIT · NEUTRAL
Omen: the enemy gains no Slava at this Site this turn.
She weeps the storm onto the water.
4
↻
N03 · 53/62 · MORANA
Veles the Cattle-God
5
SPIRIT · NEUTRAL
Vigil: your Reborn Spirits enter with +2 Power.
God of beasts, of the dead, of the sworn oath.
7
↻
N04 · 54/62 · MORANA
Chernobog the Black
6
SPIRIT · NEUTRAL
Omen: each player sends their highest-Power Spirit here to Nav; you gain 2 Slava.
The Black God takes his tithe from both.
11
↻
N05 · 55/62 · MORANA
Zhar-Ptitsa the Firebird
5
SPIRIT · NEUTRAL
Omen: gain 2 Slava.
Reborn: gain 2 Slava.
One feather lights a hall, and dooms a tsar.
8
↻
N06 · 56/62 · MORANA
Koschei the Deathless
6
SPIRIT · NEUTRAL
Vigil: the first time this would be defeated each game, instead send it to Nav; it returns at your next Dawn for free.
His death is in a needle, in an egg, in a duck...
10
↻
N07 · 57/62 · MORANA
Zmey Gorynych
7
SPIRIT · NEUTRAL
Omen: **only if you control no Sites**, Clash 4 at all three Sites.
Reborn: Clash 3 here.
Three heads, three hungers, one long shadow.
14
↻
N08 · 58/62 · MORANA
The Turning Wheel
2
CHARM · NEUTRAL
Swap a friendly Spirit at a Site with one from your Nav (trigger its Reborn).
Round it goes; where it stops, the year begins.
N09 · 59/62 · MORANA
Rite of Kupala
3
CHARM · NEUTRAL
Gain 2 Slava; if you control 2+ Sites, gain 3 instead.
Leap the fire. Fate leaps with you.
N10 · 60/62 · MORANA
Dziady (Ancestors' Feast)
4
CHARM · NEUTRAL
Return all friendly Spirits from Nav to your hand; gain 1 Ember per returned (max 3).
Set a place for the dead. They are hungry.
N11 · 61/62 · MORANA
Perun's Bolt
3
CHARM · NEUTRAL
Defeat an enemy Spirit with Power 6 or less at any Site.